Attention deficit hyperactivity disorder (ADHD) is the most prevalent neurodevelopmental disorder in children that manifests itself in problems with concentration, behaviour inhibition and overactive behavior. In the project, we aim at leveraging innovative technological solutions and computerised training games to enhance the existing means of ADHD treatment. We believe that novel ways of interacting with computers by voluntarily controlled gaze, facial expressions, hand gestures, and body movements offer vast
potential for delivering such devices and applications that can support rehabilitative processes of ADHD. Because computers can measure behaviour automatically and fully objectively, we anticipate that the project will also contribute to the development of objective evaluation criteria and diagnostic tools of clinical assessment of ADHD.